![]() Individuals ejected for any physical misconduct must leave the facility premises immediately, without exception. There is ZERO TOLERANCE for verbal threats of physical violence, with individuals subject to suspension/expulsion/legal action from the league. FIGHTING WILL NOT BE TOLERATED! Anyone involved in a fight will be suspended for a minimum of one game and may be banned from the league and subject to legal action from the league. Any repeated conduct of this type will result in an immediate ejection of the player(s) involved, and those players will be subject to disciplinary action. Any such incidents will be penalized with a technical foul. The use of profanity, vulgarity, taunting and the verbal abuse of players and officials will not be tolerated at BasketBall City. FitBits, Apple Watches, Air Pods wristbands, etc…all count as jewelry. ![]() ![]() However, flat wedding bands may be permitted as long as they are flat (no diamonds or other stones on the ring) and the ring must be covered with athletic tape, it must be removed prior to entering the game. No jewelry is permitted to be worn during the game. If a team has four (4) players at the scheduled start time, they must start the game at the scheduled start time, a 5th player can be added when he arrives. ![]() A team may start and finish a game with four (4) players. Technical fouls assessed prior to the start of a game will not result in loss of possession of the ball. A (pre-game) technical foul will be assessed before the game for each player who does not have the proper league jersey. Players must wear BasketBall City team jerseys or a BasketBall City shirt. There is no sudden death OT or “next basket wins” rule at Basketball City. You must take a shot within the first 30 seconds of double-OT and beyond (and that shot must hit the rim, or else it’s a shot-clock violation). This doesn’t guarantee possession for both teams (a miss and an offensive rebound could retain possession for the duration of double-OT), but it does mean that you can’t hold the ball for the entire double-OT period after winning the tip. Once a game reaches a second overtime period and potentially subsequent overtime periods, lasting for one minute each, the shot clock will be reduced to 30 seconds. (Players are still subject to five-second counts while holding the ball.) Timeouts will not reset the 10-second count for an offensive team in the back court. There is no more “closely guarded” (within 6 feet) five second rule for defending a player dribbling the ball. There will be no penalty for erroneously calling a time out from the bench, unless it is done in an unsportsmanlike fashion. Time outs called from the bench during a live ball will not be granted (in accordance with NCAA Men’s updated rules). The blue (20’9″) three point arc is in effect. Fouls carry over to the overtime period(s). Teams shoot 1-and-1 on the 8th team foul and 2 shots on the 10th team foul and all fouls thereafter. Teams are permitted 3 time-outs per game (regulation time). Overtime time-outs are reset to one (1) per team, per OT period (regardless of how many time-outs you finished regulation with). Overtime will last 2 minutes (running time until last minute) each subsequent overtime will last 1 minute (stopped time). Teams should not be “holding the ball” for any extended period of time. Please adhere to the “60 second shot clock rule,” as all teams are here to play. With under a minute remaining in regulation or overtime, the clock will stop after a made basket. The clock will start at the jump ball or when a player begins to shoot pre-game technical foul shots. Two (2) 24-minute halves running time until one minute of each half.
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